About This Gameeverybody's sad is a a weird, therapeutic, kinetic VR experience about learning to balance self care and care for others. Use intuitive motion and pose-based controls to make sad, alive objects happy! But who will make you happy?We wanted to provide players with an experimental VR experience that pushes the envelope of what VR games can be. By making players use their voices and bodies in new ways, we provide them with a more immersive experience in which they can discover the delicate balance between caring for others and themselves. Through this game, we wanted to emphasize the importance of balancing caring for others and caring for yourself, as well as innovating what games can do in VR. b4d347fde0
English
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Updated on January 31th, 2018 Bug Fix Information SMILE GAME BUILDER ver1.10.1
This product is a feature expansion DLC for "SMILE GAME BUILDER", game development software for Windows. With this product, you will be able to convert your game files into version 5.6 “Unity” projects. If you have Unity installed in advance, you don’t need to make any tweaks to open it on Unity after conversion and you can customize your games with Unity’s powerful graphic features. You can publish your games to various platforms which Unity supports like iOS and Android for smart phones, MacOS, Linux, major game consoles and so on. ↑A screenshot in the editor of SMILE GAME BUILDER (Using a free game, “Blight Dream”) ↑After Unity conversion, “Post Processing Stack” of Unity’s effect asset was used and also added image effects like Anti-Aliasing, Depth of Field and other. You can see the difference between them right away. ↑You can edit the source code of the exported game on Unity directly. It’ll be a possibility that you can create a base of your game on SMILE GAME BUILDER and spice it up on Unity. (*We are planning to release game engine source in Unity project to be open source. ) . Update Information Exporter for Unity 5.6 ver.1.0.1 (December 28th, 2017): - We've fixed an error: the model scale was not the same between SMILE GAME BUILDER and Unity. - We've fixed an error: when you convert it for smart phone, BGM loop sometimes doesn't play smoothly. - We've improved an operation of when you repeat a sound effect in short intervals. - We've fixed an error: when the start event was set to "When making contact with player" and also the control setting is free movement, some events don't work properly. - We've fixed an error: when the player and an event overlap each other during free movement, the player cannot move. - We've fixed an error: sometimes the motions of users' own materials are not applied properly.. "SMILE GAME BUILDER Exporter for Unity 5.6" will be released in this winter!: You can make smart phone and game console apps with this a long-awaited add-on DLC, "SMILE GAME BUILDER Exporter for Unity 5.6", which will be released in this winter! For details, please read here. https://smileboom.com/en/press/smile-game-builder-will-be-able-to-work-with-unity/ Description Video https://youtu.be/n-wi55_BI_E Test Smartphone App [iOS] https://itunes.apple.com/jp/app/id1315529021 [Android] https://play.google.com/store/apps/details?id=com.smileboom.grandboom&hl=af .
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